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Information Technology 🏢 Full Time ⭐️ Verified

Senior Spatial Computing Architect (2026 Vision)

Nexus Future Systems
San Francisco
Estimated Salary
USD 180.000 – USD 250.000
Live Update
30 Juni 2026
Deadline
30 Jun 2027

Job Description

Are you ready to build the interface for 2026?

At Nexus Future Systems, we are pioneering the next generation of human-computer interaction. As we approach the 2026 era of Spatial Computing, we are seeking a visionary Senior Spatial Computing Architect to lead our immersive technology division. You will be responsible for architecting the software foundation that bridges the physical and digital worlds, delivering seamless experiences on next-gen AR/VR platforms.

If you are passionate about pushing the boundaries of what is possible in a mixed reality environment and want to define the standard for future interfaces, we want to hear from you.

Responsibilities

  • Architect and develop high-performance, immersive AR/VR applications targeting next-gen hardware and 2026 standards.
  • Optimize rendering pipelines and graphics performance for real-time spatial mapping and SLAM algorithms.
  • Design scalable software architectures that handle complex spatial data and 3D asset management.
  • Collaborate closely with UX/UI designers to translate futuristic concepts into intuitive, usable interfaces.
  • Implement advanced physics simulations and collision detection within spatial environments.
  • Lead code reviews and mentor junior engineers on best practices in 3D development.
  • Stay ahead of emerging trends in spatial computing, haptics, and AI integration.

Qualifications

  • 7+ years of professional experience in game development, graphics programming, or spatial computing.
  • Expert proficiency in C# or C++, with deep experience in Unity (preferred) or Unreal Engine 5.
  • Strong understanding of computer graphics concepts: shaders, vertex/fragment shaders, and compute shaders.
  • Experience with ARKit, ARCore, or Microsoft Mixed Reality APIs.
  • Familiarity with 3D modeling pipelines and asset optimization for mobile and headset devices.
  • Demonstrated ability to write clean, maintainable, and performant code.
  • Bachelor’s degree in Computer Science, Engineering, or a related technical field (Master’s preferred).

Required Skills

Unity Unreal Engine 5 C# C++ ARKit ARCore OpenGL Spatial Computing Computer Graphics 3D Rendering SLAM Machine Learning Haptics

Ready to Take This Challenge?

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