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Senior 2D Game Developer

Aether Interactive
San Francisco
Estimated Salary
USD 145.000 – USD 190.000
Live Update
30 Juni 2026
Deadline
30 Jun 2027

Job Description

We are seeking a visionary Senior 2D Game Developer to join our elite engineering team at Aether Interactive. We are building the next generation of immersive, interactive digital experiences, and we need a technical expert who lives and breathes pixel-perfect graphics, fluid animations, and engaging gameplay mechanics. If you have a deep understanding of the 2D game development lifecycle and a passion for creating worlds that players love, we want to hear from you.


In this role, you will collaborate closely with artists, designers, and product managers to translate creative concepts into high-performance, scalable 2D game engines. You will be responsible for optimizing rendering pipelines, implementing complex physics, and ensuring our games run smoothly across multiple platforms, from mobile devices to web browsers.


Why Join Us?

  • Competitive salary and equity package.
  • Flexible remote-first work culture with a hub in San Francisco.
  • Access to the latest hardware and cutting-edge development tools.
  • Opportunity to work on AAA-quality projects with a talented global team.

Responsibilities

  • Architect and maintain high-performance 2D rendering pipelines for Unity or Cocos2d-x engines.
  • Implement and optimize sprite sheets, animations, and visual effects to ensure 60fps performance.
  • Develop responsive user interfaces (UI) and non-player characters (NPCs) using 2D assets.
  • Collaborate with cross-functional teams to define game mechanics, level design, and user experience.
  • Debug and resolve complex rendering issues and optimize memory usage.
  • Stay current with industry trends in 2D graphics, shaders, and physics engines.

Qualifications

  • 5+ years of professional experience in 2D game development, specifically with Unity 2D or Cocos2d-x.
  • Strong proficiency in C# or C++ and experience with shader languages (HLSL/GLSL).
  • Deep understanding of 2D physics engines (Box2D, Chipmunk2D) and rigid body dynamics.
  • Experience with asset optimization techniques, including texture atlases and sprite compression.
  • Excellent problem-solving skills and the ability to debug complex graphics issues.
  • Bachelor’s degree in Computer Science, Game Design, or a related field.

Required Skills

Unity 2D C# 2D Physics Game Development WebGL Sprite Sheets Cocos2d-x HLSL Physics Engines

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